I start with a bit of a history lesson about Bungie a studio best known for Halo and now Destiny but back in 1991 they made their first game a top down tank shooter for the Mac with Operation: Desert Storm they would continue to make games for Mac and even the Apple Pippin with a FPS Sci-Fi called Marathon and a RTS called Myth along with a few other games.
They would take both ideas of Sci-Fi & RTS genre to make a Mac exclusive called Halo as you may know Microsoft bought Bungie and Halo became a FPS and launched alongside the original Xbox.
Now you may have read my Halo retrospective as I’ve played almost every Halo title and the best ones have been by Bungie whom revolutionized the First Person Genre on the home console and built upon what they had with Marathon.
That when Bungie split away from Microsoft to become independent and work on a new IP, I was excited as I loved Halo & Marathon when I played it when it came to Xbox Live, didn’t like there PS2 game ONI much though.
Then we saw Destiny a Sci-Fi shooter which I thought would be the leap like Marathon to Halo which both have great Single Player and lore that Destiny would surely have all that.
I put my preorder in for the Ghost Edition of Destiny then I played the BETA and it was okay, it played like Halo but something was missing. So that Ghost Edition became the Limited Edition instead as it came with the season pass and saved some money by doing that.
The game came out and it lacked the story of a Halo and focused more on the loot multiplayer loop with friends.
I did most of the “story” before putting Destiny on the shelf as the get loot repeat of the game in Year One just didn’t do it for me.
A while before Taken King came out a few people at work and on social media were talking about Destiny a lot that I went back to Destiny as I had the two expansions to play as I didn’t bother when they came out.
I could see the improvement’s over the past year, that I decided to pick up the Taken King along with the main game of the PlayStation Network. Taken King improves the game greatly with a story, new classes for long time players along with the loot repeat system better implement.
Now as someone that played from day one then stooped for a while, I can see why Destiny has become so popular with its MMO like systems. Which you have events only happening at certain points and new stuff added-on that the rest of Year Two is looking very good and is a title that I actually prefer to have digitally then on a disc as with the MMO systems, it feels more of a service on my PS4’s UI and if I’ve got a spare time, I can just go right into it.
I’m very interested to see what Bungie do in these next 8 years of their 10-year Destiny plan.