Put down that Two Weex game y’all seem to be playing and take a read of this.Read More
Luke Summerhayes unmasks the final case of Dual Destinies.Read More
Luke Summerhayes boldly goes where no lawyer has gone before.Read More
Join Luke Summerhayes as he discovers whether the ends really do justify the means.Read More
It’s difficult to explain a game like Shape of the World because it’s such an experiential game. There’s really not much to it than exploring, poking things, collecting some natural trinkets, and randomly tossing seeds, and the controls are limited to the thumbsticks, one button, and a combination of shoulder buttons. That said, exploring and poking things in this world is a peaceful experience.
Your goal is wandering toward distant triangles towering high over the world, each one representing a portal to take you to a slightly different setting, complete with its own atmosphere, colour palette, weather, and sounds.
With this loose objective, it's about finding and path through the triangle portal located inside each area, leaving you to explore along the way to these portals where you will come across strange creatures, from land octopuses to sky eels, to that whale from Metal Gear.
With each area comes a different way to get to the portals be it walking or poking magical stones will activate glowing pathways which allow you to quickly travel to other areas.
Objects like trees can hinder your progress but with the ability to toss seeds you can also take down trees you come across which when done so can give you a slight boost in a direction and I found myself planting some trees then digging them up to give me a boost over gaps to other areas.
While it’s easy to get lost in Shape of the World, it’s surprisingly difficult to get into with its unique colour palette and being about exploration, with a few tricky parts that I would dare refer to as puzzles, and I could see others giving up pretty quickly if they end up stumped by one of these puzzles.
That said, Shape of the World is a beautiful and engrossing game, free from dialogue and text alike, its just joy to wander through this distinctive world.
Luke Summerhayes plays a case that feels tailor made . . . but can is the theme writing cheques the content can’t cash?Read More
And now it’s time for - Runner3!Read More
Your boy is back. That can refer to Luke Summerhayes or Phoenix Wright, you decide.Read More
Moonlighter asks you a very simple question - Are you an adventurer or a merchant?Read More
Let Luke Summerhayes take you back to 2007 and the final case of Apollo Justice: Ace Attorney. This series will be taking a brief hiatus while Luke’s away, but will return soon to cover the two 3DS games.Read More
Trailblazers speeds its way onto every console in a blur of bright colours and paint but is it a winning formula?Read More
Luke Summerhayes reviews a gem of a first-person shooter on Switch’s eShop.Read More
Luke Summerhayes finds out if this case rocks any harder than the previous couple.Read More
The Sexy Brutale is a wonderful game packed with charm, smart level design, and an intriguing mystery. You won’t want to miss this top tier puzzle game.Read More
Luke Summerhayes dives into the first full case of Apollo Justice: Ace AttorneyRead More
After three games and fourteen cases of nostalgia, Luke Summerhayes is into the "modern" Ace Attorney series and reviewing brand new games.Read More
Luke Summerhayes reviews the game that is the very definition of “okay”.Read More
Luke Summerhayes reviews the film that achieved the impossible: it made him hate it so much he actually began to appreciate the book.Read More
Luke Summerhayes finally closes the loop on the original Ace Attorney trilogy, a mere 576 days after he started.Read More
This is the Police.