Bayonetta was, without question, the greatest character action game ever made. The slick combat system, the wild and varied enemies and the wonderful character of Bayonetta herself all added up to one of the most satisfying, if occassionally infuriatingly difficult, videogames ever made. So how could Platinum Games possibly follow it up? In short, with more of the same.
And it was ace.
It definitely felt easier than the first game, though that might be more to do with my playing it after the first game, and it wasn't paced with Kamiya's eye for cinematic timing.
On the other hand, there were none of the horrendous difficulty spikes the first game was plagued by and the plot was a really nice extension of the first game's. I'd probably consider them in the same way as I do the Galaxy games or the Mass Effect Trilogy, wherein I count the series as one whole, perfect game.
In conclusion, I'm very happy to name the pair as my Games of the Year.
By Luke Summerhayes