Normally you would read this review, at the end of it, you’d find a list of positives and then the negatives about this game I’m reviewing.
I’m going to give you all the positives first and why you might find the game Dex interesting as I’ve got a fairly negative thing to say about Dex.
Dex is a 2D side-scrolling, open-world RPG where you play as the blue haired heroine Dex. The game focuses on exploration and non-linear gameplay all set in a world which is more Blade Runner then Midnight Runner.
I love the setting and art-style of Dex, which is what attracted me to the title along with the soundtrack but most of all how you interact in the world.
Early on in the game after you've been woken up one night by being contacted by a famous hacker who tells you a group of guys are coming for you, to get out and head to a safe house.
While on the way to the safe house you come to a point where you’ve got to get to the next area by a various means.
The way I did it as you can upgrade Dex with skill points which is one of the RPG elements in the game, I put a skill points into lock picking and I just unlocked the door but from what I’ve seen you could have just beat up the guy with the key then take it from him. Help him out with a side mission and he’d open the door for you, put skill points into charisma which would allow you to convince him to open the door or you could go around via a sewer which has toxic gas but you would have to figure out how to get past the gas.
As you see from this in the early hours of Dex, lots of different ways to approach the game come apparent along with something you may have noticed I wrote, about convincing the guy with the key to open the door.
Yes, you can select lines of dialog whilst talking to NPC’s which some of the options will be Goody Two-Shoes or a total Dick, which from what I’ve seen will change how NPC’s will retract to you and may change outcomes later on in the game.
All the NPC’s you can interact with are voiced as well, Dex isn’t unless in the motion comic book style cut scenes.
With all that said there’s a lot I like about Dex the art-style, setting, soundtrack, choices, voice acting, along with an open world in which it seems I can wander off anywhere, as at one point I ended up in a bar, where I picked up a lovely lady. The story which I won’t spoil is good as well.
Now you may be thinking that’s a lot of positives, so why the intro to this review, well Dex is a videogame and as this isn’t an experience game such as Firewatch or Gone Home.
With those games you can let gameplay sort of slide but in Dex unfortunately gameplay is something that has to be at least decent. I found the game to play going from point A where you get quest from NPC to point B to move the story on, the side-scrolling part of the game utterly boring. You go around fighting enemies and that’s about it, you use your fists & can dodge along with blocking the enemies that there is some skill to the combat but it’s just rather bland. Later on you can get weapons and gear but doesn't add much to proceedings.
The worst thing in the game as it’s set in a cyberpunk world, is that has hacking in it which sometimes is something you have to do to move the story on and I just don’t like it. The hacking mini game seems to be Anti Flux crossed with Geometry Wars and it’s even more dull then the combat. Now like I say the game is in a cyberpunk world, and the story involves hacking that some sort of hacking mini game has to be in the game. I’m not sure if something simple like connect the dots would be better as it be over quicker or worse at least this hacking game is different.
Dex has a lot to like about it but also two major things which let it down from being a great game.
I played the game on PS4 but is also on PC, Xbox One and coming to Wii U & VITA.