This is a difficult game to write about. Not because I have a deep emotional attachment, but for the opposite reason: I find it difficult to muster up any feeling, thought or opinion at all.
A side-scrolling action platformer where players pick one from a cast of cavemen (though are able to freely swap during levels), then kill and jump their way through hordes of bad cavemen, animals and eventually aliens.
It doesn’t play badly, but it’s hardly great fun. Controls are functional though a little stiff, level design is generic to the point of tedium and the loop is utterly brainless. Two different heights of jump, a basic attack and a character unique secondary attack are all you have and all you need. No thought required.
Visual and sound design is instantly forgettable. It looks okay, I suppose, in mid-noughties flash game kind of way, but there’s no real charm or character to the drawings or animations on display here. There are sound effects, and music, but minutes after closing the game I can’t remember a single soundbite.
The game is clearly designed to be played in co-operative multiplayer. This is evidenced by the baffling and infuriating decision not to allow handheld play; I was forced to find a table and slide free one of my Joy-Con just to play on my own. Perhaps the game would be more fun with up to three friends along for the ride, but I think it’s more likely they wouldn’t be your friends for much longer.
Ultimately, there’s not much else to say about this game. I can’t come up with some creative metaphor comparing it to a gross bodily function, or suggesting the game’s code should be printed off just so it can be burned in a cleansing ritual. This isn’t a bad game. It just isn’t in any way a good or notable one either. I cannot imagine the situation in which one would have played through every other available game on the Switch and resorted to buying this.